I’ve been developing game since 2020. You could check my game on Itch.io, or you could check my projects on this website. I also have a blog where I write about things I’m interested in, and I try to keep it up to date. You can browse my blog posts on this website.
If you want to get in touch, you can reach me via Discord or email. I’m always open to discussing game design, programming, or any other topics related to interactive experiences.
Tools & Technologies
- Game Engines: Unity, Godot, Unreal Engine, Unreal Engine for Fortnite
- Design & Development:
- Blender (Greyboxing, 3D Modeling)
- Figma (UI/UX Design, Prototyping)
- Git (Version Control)
- Visual Studio Code (Coding & Debugging)
- AWS CDK, Firebase, Posthog (Cloud Services, Analytics)
- Languages: C#, Python, JavaScript, TypeScript
- Game Design:
- Level Design (Greyboxing, Gameplay Mechanics using Unreal Engine for Fortnite)
- Game Mechanics (Prototyping, Scripting using Figma or just playtesting it)
- UI/UX Design (Prototyping, User Testing)
- Narrative Design (Storyboarding, Dialogue Systems using Twine Dialogue System)